| Interface | Description | |
|---|---|---|
| EngineObject | An interface to be implemented by all objects which are added to the engine in the simulation. |
| Class | Description | |
|---|---|---|
| CollisionObject | The parent of all objects with physical presence. | |
| FisixEngine | This is the first class that should be instanciated in your simulation. | |
| FisixObject | The main class of the engine. | |
| Vector | A class which serves as the base for many of the engine's calculations. |