| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| t1 — Property in class com.fileitup.fisixengine.utils.IntersectionData | |
| tail — Property in class com.fileitup.fisixengine.resources.Rope | |
| The last particle of the rope | |
| thrust(tX, tY, checkAA) — Method in class com.fileitup.fisixengine.core.CollisionObject | |
| Moves the object uniformly with the given x,y values and adds the values to its velocity. | |
| thrust(tX, tY, checkAA) — Method in class com.fileitup.fisixengine.core.FisixObject | |
| Thrusts all collision objects in the object with the given force | |
| thrust(tX, tY, checkAA) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Moves the object uniformly with the given x,y values and adds the values to its velocity. | |
| thrust(tX, tY, checkAA) — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Applies a thrust to both end points of the surface. | |
| thrustAt(tX, tY, t) — Method in class com.fileitup.fisixengine.primitives.Surface | |
| Not used on static surfaces | |
| thrustAt(tX, tY, t) — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Thrusts the Surface at the given 't' value with the given x/y thrusts | |
| thrustPoint(tX, tY, p:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.core.CollisionObject | |
| Unlike thrust which moves the whole object, thrustPoint() hits the object from the given point, with the given x,y values and adds the values to its velocity. | |
| thrustPoint(tX, tY, p:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.particles.CircleParticle | |
| Similar to applyForcePoint, but affects the object's position rather than its acceleration. | |
| thrustPoint(tX, tY, p:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.particles.WheelParticle | |
| Similar to applyForcePoint, but affects the object's position rather than its acceleration. | |
| thrustPoint(tX, tY, p:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.primitives.Surface | |
| Unlike thrust which moves the whole object, thrustPoint() hits the object from the given point, with the given x,y values and adds the values to its velocity. | |
| thrustPoint(tX, tY, p:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Thrusts the Surface at the given point with the given x/y thrusts | |
| thrusts — Property in class com.fileitup.fisixengine.core.FisixObject | |
| an array containing all of the Thrusts in the FisixObject. | |
| thrusts — Property in class com.fileitup.fisixengine.core.FisixObject | |
| thrustTo(tX, tY, ease) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Thrusts the object to the given position in global space | |
| thrustVector(v:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Same as thrust() but takes in a vector instead of an x and y value | |
| times(n) — Method in class com.fileitup.fisixengine.core.Vector | |
| Multiplies both the x and y values by the given number. | |
| timestep(dt) — Method in class com.fileitup.fisixengine.core.FisixEngine | |
| Updates the simulation by the given time amount. | |
| toAngle(dx, dy) — Static method in class com.fileitup.fisixengine.core.Vector | |
| Returns a degree angle given its x and y components | |
| toDeg — Constant static property in class com.fileitup.fisixengine.utils.MathEngine | |
| toRad — Constant static property in class com.fileitup.fisixengine.utils.MathEngine | |
| toString() — Method in class com.fileitup.fisixengine.core.Vector | |
| toString() — Method in class com.fileitup.fisixengine.utils.BoundingBox | |
| traction — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| The object's traction. | |
| traction — Property in class com.fileitup.fisixengine.materials.Material | |
| The traction of wheels to the object. | |
| type — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| A string representing the type of object you are dealing with | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |