| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| Magnet — Class in package com.fileitup.fisixengine.primitives | |
| A magnet for attracting and repelling objects. | |
| Magnet(cForce, cPos:com.fileitup.fisixengine.core:Vector, cParent:com.fileitup.fisixengine.core:FisixObject) — Constructor in class com.fileitup.fisixengine.primitives.Magnet | |
| Creates a Magnet. | |
| magnetic — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| If true, the object is affected by magnets | |
| magnets — Property in class com.fileitup.fisixengine.core.FisixObject | |
| an array containing all of the Magnets in the FisixObject. | |
| magnets — Property in class com.fileitup.fisixengine.core.FisixObject | |
| mainLoop(dt) — Method in class com.fileitup.fisixengine.core.FisixEngine | |
| This method should be called in your ENTER_FRAME event if you decide not to use startEngine(). | |
| makeStatic() — Method in class com.fileitup.fisixengine.core.CollisionObject | |
| Makes the object static. | |
| makeStatic() — Method in class com.fileitup.fisixengine.core.FisixObject | |
| Tells the engine to treat all objects within this FisixObject as static. | |
| makeStatic() — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Makes the object static. | |
| mass — Property in class com.fileitup.fisixengine.primitives.Particle | |
| The mass of the object (between 0 - infinity) | |
| massOnSurface(t) — Method in class com.fileitup.fisixengine.primitives.Surface | |
| This method is not used on static surfaces because their mass is always infinite. | |
| massOnSurface(t) — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Returns the intepolated mass on the surface from the mass of its two points. | |
| Material — Class in package com.fileitup.fisixengine.materials | |
| Holds information about a specific material. | |
| Material(n, f, b, t, c) — Constructor in class com.fileitup.fisixengine.materials.Material | |
| MaterialFactory — Final class in package com.fileitup.fisixengine.materials | |
| A static class that stores all the materials to be used in the simulation | |
| MathEngine — Class in package com.fileitup.fisixengine.utils | |
| Provides static constants and functions to perform various mathematical operations. | |
| max — Property in class com.fileitup.fisixengine.constraints.SpringConstraint | |
| The upper range of the constraint. | |
| max — Property in class com.fileitup.fisixengine.primitives.Constraint | |
| The upper range of the constraint. | |
| maxVel — Property in class com.fileitup.fisixengine.primitives.Particle | |
| maxX — Property in class com.fileitup.fisixengine.utils.BoundingBox | |
| Right bound of the box. | |
| maxY — Property in class com.fileitup.fisixengine.utils.BoundingBox | |
| Bottom bound of the box. | |
| mFixed — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| min — Property in class com.fileitup.fisixengine.constraints.SpringConstraint | |
| The lower range of the constraint. | |
| min — Property in class com.fileitup.fisixengine.primitives.Constraint | |
| The lower range of the constraint. | |
| minus(n) — Method in class com.fileitup.fisixengine.core.Vector | |
| Subtracts a scalar from both the x and y components. | |
| minX — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| Hold the dimensions of the object's bounding box. | |
| minX — Property in class com.fileitup.fisixengine.utils.BoundingBox | |
| Left bound of the box. | |
| minY — Property in class com.fileitup.fisixengine.utils.BoundingBox | |
| Upper bound of the box. | |
| mMass — Property in class com.fileitup.fisixengine.primitives.Particle | |
| mMaterial — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| MouseAttacher — Class in package com.fileitup.fisixengine.utils | |
| A class for quickly attaching an object to the mouse pointer. | |
| MouseAttacher(obj:com.fileitup.fisixengine.primitives:Particle, mouse, easing) — Constructor in class com.fileitup.fisixengine.utils.MouseAttacher | |
| Creates a MouseAttacher object | |
| mouseAttachers — Property in class com.fileitup.fisixengine.core.FisixEngine | |
| mouseObject — Property in class com.fileitup.fisixengine.utils.MouseAttacher | |
| move(tX, tY, recursive) — Method in class com.fileitup.fisixengine.core.FisixObject | |
| simply translates all children of the object by the given x and y offsets | |
| move(mX, mY) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Similar to thrust, but does not change the object's velocity | |
| moveTo(mX, mY, ease) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| mStatic — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| myType — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |