social -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

draw(s) frame(s):: PDF / create / serious gaming / link(s) /


art & technology

  reading(s)                         context(s)
                  media game(s) 
  question(s)                          issue(s)
  

play / tribe(s) / network(s) / identity / flow(s) / search / cycle(s) Æ




stop making sense



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



question(s) / answer(s)

... red or blue ... ! ?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ




critical alignment(s)



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



ask / answer(s)

question(s)?



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

what is the difference between a good and bad life?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

what is the moral value of science?



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

what is the relation between reality and perfection?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

is (y)our study fun ?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

what do (y)our student(s) need ?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



question(s) / answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



question(s) / answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



question(s) / answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)

what is serious gaming?


* play / story / search / flow(s) / topic(s) / cage(s) ! Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _



answer(s)



* play / story / search / flow(s) / topic(s) / cage(s) ! Æ




serious gaming



* - play / story / search / flow(s) / topic(s) / cage(s) # ! @ Æ



* _ .. -- @ media / scribble / utopia / design / fun ? [:/] _

twinkle(s) / difference(s)


  artist(s)
             understand(s)
                           critical(s)
                                       game(s)
  

art / gamification(s) / mechanic(s) / resource(s)

* - play / story / search / flow(s) / topic(s) / cage(s) # ! @ Æ


A.Eliëns (10/8/12)