slogan(s) -- digital art(s) / Deep Screen: Art in Digital Culture

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In addition to taking role model of the media artist as a reference in educating our students, exhibitions in digital art, that is art that uses digital technology in an essential way, can be taken as example playgrounds, exploring the relation(s) between space, digital technologies and human perception and emotion. Such experiments may indicate new ways to deploy technology and provide a reference of how technology may influence human experience, and provide the intellectual and cultural background against which student projects and experiments can be set.

trivium / screen(s) / play(s) / media art(s) / cycle(s) Æ