topical media & game development
game(s)
--
answer(s)
/
workshop(s)
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education(s)
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ritual(s)
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goal(s)
_
..
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instinct(s)
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world(s)
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quest(s)
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science(s)
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place(s)
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_
/
.
cacm
: science of games --
editorial(s)
/
reference(s)
creating a science of games
games for science and engineering education
games for training
how to build serious games
combining the left and right brain
using storytelling to motivate programming
(
thesis
)
real-time sound synthesis and propagation for games
/
play
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tribe(s)
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network(s)
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identity
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flow(s)
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chart(s)
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cycle(s)