topical media & game development
graphic-processing-learning-18-example-18-7-Timer.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 18-7: Loading a URL with simpleML
// Timer Class from Chapter 10
class Timer {
int savedTime;
boolean running = false;
int totalTime;
Timer(int tempTotalTime) {
totalTime = tempTotalTime;
}
void start() {
running = true;
savedTime = millis();
}
boolean isFinished() {
int passedTime = millis() - savedTime;
if (running && passedTime > totalTime) {
running = false;
return true;
} else {
return false;
}
}
}
(C) Æliens
20/2/2008
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