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Web3D/VR

reference

alphabetical structural overview extensions annotated reference


Anchor


   Anchor { 
      eventIn      MFNode   addChildren
      eventIn      MFNode   removeChildren
      exposedField MFNode   children        []
      exposedField SFString description     "" 
      exposedField MFString parameter       []
      exposedField MFString url             []
      field        SFVec3f  bboxCenter      0 0 0     # (-,)
      field        SFVec3f  bboxSize        -1 -1 -1  # (0,) or -1,-1,-1
    }
  

Appearance


  Appearance { 
      exposedField SFNode material          NULL
      exposedField SFNode texture           NULL
      exposedField SFNode textureTransform  NULL
    }
  

AudioClip


  AudioClip { 
      exposedField   SFString description      ""
      exposedField   SFBool   loop             FALSE
      exposedField   SFFloat  pitch            1.0        # (0,)
      exposedField   SFTime   startTime        0          # (-,)
      exposedField   SFTime   stopTime         0          # (-,)
      exposedField   MFString url              []
      eventOut       SFTime   duration_changed
      eventOut       SFBool   isActive
    }
  

Background


  Background { 
      eventIn      SFBool   set_bind
      exposedField MFFloat  groundAngle  []            # [0,/2]
      exposedfield MFColor  groundColor  []            # [0,1]
      exposedField MFString backUrl      []
      exposedField MFString bottomUrl    []
      exposedField MFString frontUrl     []
      exposedField MFString leftUrl      []
      exposedField MFString rightUrl     []
      exposedField MFString topUrl       []
      exposedField MFFloat  skyAngle     []            # [0,]
      exposedField MFColor  skyColor     [ 0 0 0 ]     # [0,1]
      eventOut     SFBool   isBound
    }
  

Billboard


  Billboard { 
      eventIn      MFNode   addChildren
      eventIn      MFNode   removeChildren
      exposedField SFVec3f  axisOfRotation  0 1 0      # (-,)
      exposedField MFNode   children        []
      field        SFVec3f  bboxCenter      0 0 0      # (-,)
      field        SFVec3f  bboxSize        -1 -1 -1   # (0,) or -1,-1,-1
    }
  

Box


  Box { 
      field    SFVec3f size  2 2 2        # (0, )
    }
  

Collision


  Collision { 
      eventIn      MFNode   addChildren
      eventIn      MFNode   removeChildren
      exposedField MFNode   children        []
      exposedField SFBool   collide         TRUE
      field        SFVec3f  bboxCenter      0 0 0      # (-,)
      field        SFVec3f  bboxSize        -1 -1 -1   # (0,) or -1,-1,-1
      field        SFNode   proxy           NULL
      eventOut     SFTime   collideTime
    }
  

Color


  Color { 
      exposedField MFColor color  []         # [0,1]
    }
  

ColorInterpolator


  ColorInterpolator { 
      eventIn      SFFloat set_fraction        # (-,)
      exposedField MFFloat key           []    # (-,)
      exposedField MFColor keyValue      []    # [0,1]
      eventOut     SFColor value_changed
    }
  

Cone


  Cone { 
      field     SFFloat   bottomRadius 1        # (0,)
      field     SFFloat   height       2        # (0,)
      field     SFBool    side         TRUE
      field     SFBool    bottom       TRUE
    }
  

Coordinate


  Coordinate { 
      exposedField MFVec3f point  []      # (-,)
    }
  

CoordinateInterpolator


  CoordinateInterpolator { 
      eventIn      SFFloat set_fraction        # (-,)
      exposedField MFFloat key           []    # (-,)
      exposedField MFVec3f keyValue      []    # (-,)
      eventOut     MFVec3f value_changed
    }
  

Cylinder


  Cylinder { 
      field    SFBool    bottom  TRUE
      field    SFFloat   height  2         # (0,)
      field    SFFloat   radius  1         # (0,)
      field    SFBool    side    TRUE
      field    SFBool    top     TRUE
    }
  

CylinderSensor


  CylinderSensor { 
      exposedField SFBool     autoOffset TRUE
      exposedField SFFloat    diskAngle  0.262       # (0,/2)
      exposedField SFBool     enabled    TRUE
      exposedField SFFloat    maxAngle   -1          # [-2,2]
      exposedField SFFloat    minAngle   0           # [-2,2]
      exposedField SFFloat    offset     0           # (-,)
      eventOut     SFBool     isActive
      eventOut     SFRotation rotation_changed
      eventOut     SFVec3f    trackPoint_changed
    }
  

DirectionalLight


  DirectionalLight { 
      exposedField SFFloat ambientIntensity  0        # [0,1]
      exposedField SFColor color             1 1 1    # [0,1]
      exposedField SFVec3f direction         0 0 -1   # (-,)
      exposedField SFFloat intensity         1        # [0,1]
      exposedField SFBool  on                TRUE 
    }
  

ElevationGrid


  ElevationGrid { 
      eventIn      MFFloat  set_height
      exposedField SFNode   color             NULL
      exposedField SFNode   normal            NULL
      exposedField SFNode   texCoord          NULL
      field        MFFloat  height            []      # (-,)
      field        SFBool   ccw               TRUE
      field        SFBool   colorPerVertex    TRUE
      field        SFFloat  creaseAngle       0       # [0,]
      field        SFBool   normalPerVertex   TRUE
      field        SFBool   solid             TRUE
      field        SFInt32  xDimension        0       # [0,)
      field        SFFloat  xSpacing          1.0     # (0,)
      field        SFInt32  zDimension        0       # [0,)
      field        SFFloat  zSpacing          1.0     # (0,)
    }
  

Extrusion


  Extrusion { 
      eventIn MFVec2f    set_crossSection
      eventIn MFRotation set_orientation
      eventIn MFVec2f    set_scale
      eventIn MFVec3f    set_spine
      field   SFBool     beginCap         TRUE
      field   SFBool     ccw              TRUE
      field   SFBool     convex           TRUE
      field   SFFloat    creaseAngle      0                # [0,)
      field   MFVec2f    crossSection     [ 1 1, 1 -1, -1 -1,
                                           -1 1, 1  1 ]    # (-,)
      field   SFBool     endCap           TRUE
      field   MFRotation orientation      0 0 1 0          # [-1,1],(-,)
      field   MFVec2f    scale            1 1              # (0,)
      field   SFBool     solid            TRUE
      field   MFVec3f    spine            [ 0 0 0, 0 1 0 ] # (-,)
    }
  

Fog


  Fog { 
      exposedField SFColor  color            1 1 1      # [0,1]
      exposedField SFString fogType          "LINEAR"
      exposedField SFFloat  visibilityRange  0          # [0,)
      eventIn      SFBool   set_bind
      eventOut     SFBool   isBound
    }
  

FontStyle


  FontStyle { 
      field MFString family       ["SERIF"]
      field SFBool   horizontal   TRUE
      field MFString justify      "BEGIN"
      field SFString language     ""
      field SFBool   leftToRight  TRUE
      field SFFloat  size         1.0          # (0,)
      field SFFloat  spacing      1.0          # [0,)
      field SFString style        "PLAIN"
      field SFBool   topToBottom  TRUE
    }
  

Group


  Group { 
      eventIn      MFNode  addChildren
      eventIn      MFNode  removeChildren
      exposedField MFNode  children       []
      field        SFVec3f bboxCenter     0 0 0     # (-,)
      field        SFVec3f bboxSize       -1 -1 -1  # (0,) or -1,-1,-1
    }
  

ImageTexture


  ImageTexture { 
      exposedField MFString url     []
      field        SFBool   repeatS TRUE
      field        SFBool   repeatT TRUE
    }
  

IndexedFaceSet


  IndexedFaceSet { 
      eventIn       MFInt32 set_colorIndex
      eventIn       MFInt32 set_coordIndex
      eventIn       MFInt32 set_normalIndex
      eventIn       MFInt32 set_texCoordIndex
      exposedField  SFNode  color             NULL
      exposedField  SFNode  coord             NULL
      exposedField  SFNode  normal            NULL
      exposedField  SFNode  texCoord          NULL
      field         SFBool  ccw               TRUE
      field         MFInt32 colorIndex        []        # [-1,)
      field         SFBool  colorPerVertex    TRUE
      field         SFBool  convex            TRUE
      field         MFInt32 coordIndex        []        # [-1,)
      field         SFFloat creaseAngle       0         # [0,)
      field         MFInt32 normalIndex       []        # [-1,)
      field         SFBool  normalPerVertex   TRUE
      field         SFBool  solid             TRUE
      field         MFInt32 texCoordIndex     []        # [-1,)
    }
  

IndexedLineSet


  IndexedLineSet { 
      eventIn       MFInt32 set_colorIndex
      eventIn       MFInt32 set_coordIndex
      exposedField  SFNode  color             NULL
      exposedField  SFNode  coord             NULL
      field         MFInt32 colorIndex        []     # [-1,)
      field         SFBool  colorPerVertex    TRUE
      field         MFInt32 coordIndex        []     # [-1,)
    }
  

Inline


  Inline { 
      exposedField MFString url        []
      field        SFVec3f  bboxCenter 0 0 0     # (-,)
      field        SFVec3f  bboxSize   -1 -1 -1  # (0,) or -1,-1,-1
    }
  

LOD


  LOD { 
      exposedField MFNode  level    [] 
      field        SFVec3f center   0 0 0    # (-,)
      field        MFFloat range    []       # (0,)
    }
  

Material


  Material { 
      exposedField SFFloat ambientIntensity  0.2         # [0,1]
      exposedField SFColor diffuseColor      0.8 0.8 0.8 # [0,1]
      exposedField SFColor emissiveColor     0 0 0       # [0,1]
      exposedField SFFloat shininess         0.2         # [0,1]
      exposedField SFColor specularColor     0 0 0       # [0,1]
      exposedField SFFloat transparency      0           # [0,1]
    }
  

MovieTexture


  MovieTexture { 
      exposedField SFBool   loop             FALSE
      exposedField SFFloat  speed            1.0      # (-,)
      exposedField SFTime   startTime        0        # (-,)
      exposedField SFTime   stopTime         0        # (-,)
      exposedField MFString url              []
      field        SFBool   repeatS          TRUE
      field        SFBool   repeatT          TRUE
      eventOut     SFTime   duration_changed
      eventOut     SFBool   isActive
    }
  

NavigationInfo


  NavigationInfo { 
      eventIn      SFBool   set_bind
      exposedField MFFloat  avatarSize      [0.25, 1.6, 0.75] # [0,)
      exposedField SFBool   headlight       TRUE
      exposedField SFFloat  speed           1.0               # [0,)
      exposedField MFString type            ["WALK", "ANY"]
      exposedField SFFloat  visibilityLimit 0.0               # [0,)
      eventOut     SFBool   isBound
    }
  

Normal


  Normal { 
      exposedField MFVec3f vector  []   # (-,)
    }
  

NormalInterpolator


  NormalInterpolator { 
      eventIn      SFFloat set_fraction       # (-,)
      exposedField MFFloat key           []   # (-,)
      exposedField MFVec3f keyValue      []   # (-,)
      eventOut     MFVec3f value_changed
    }
  

OrientationInterpolator


  OrientationInterpolator { 
      eventIn      SFFloat    set_fraction      # (-,)
      exposedField MFFloat    key           []  # (-,)
      exposedField MFRotation keyValue      []  # [-1,1],(-,)
      eventOut     SFRotation value_changed
    }
  

PixelTexture


  PixelTexture { 
      exposedField SFImage  image      0 0 0    # see "4.5 SFImage"
      field        SFBool   repeatS    TRUE
      field        SFBool   repeatT    TRUE
    }
  

PlaneSensor


  PlaneSensor { 
      exposedField SFBool  autoOffset          TRUE
      exposedField SFBool  enabled             TRUE
      exposedField SFVec2f maxPosition         -1 -1     # (-,)
      exposedField SFVec2f minPosition         0 0       # (-,)
      exposedField SFVec3f offset              0 0 0     # (-,)
      eventOut     SFBool  isActive
      eventOut     SFVec3f trackPoint_changed
      eventOut     SFVec3f translation_changed
    }
  

PointLight


  PointLight { 
      exposedField SFFloat ambientIntensity  0       # [0,1]
      exposedField SFVec3f attenuation       1 0 0   # [0,)
      exposedField SFColor color             1 1 1   # [0,1]
      exposedField SFFloat intensity         1       # [0,1]
      exposedField SFVec3f location          0 0 0   # (-,)
      exposedField SFBool  on                TRUE 
      exposedField SFFloat radius            100     # [0,)
    }
  

PointSet


  PointSet { 
      exposedField  SFNode  color      NULL
      exposedField  SFNode  coord      NULL
    }
  

PositionInterpolator


  PositionInterpolator { 
      eventIn      SFFloat set_fraction        # (-,)
      exposedField MFFloat key           []    # (-,)
      exposedField MFVec3f keyValue      []    # (-,)
      eventOut     SFVec3f value_changed
    }
  

ProximitySensor


  ProximitySensor { 
      exposedField SFVec3f    center      0 0 0    # (-,)
      exposedField SFVec3f    size        0 0 0    # [0,)
      exposedField SFBool     enabled     TRUE
      eventOut     SFBool     isActive
      eventOut     SFVec3f    position_changed
      eventOut     SFRotation orientation_changed
      eventOut     SFTime     enterTime
      eventOut     SFTime     exitTime
    }
  

ScalarInterpolator


  ScalarInterpolator { 
      eventIn      SFFloat set_fraction         # (-,)
      exposedField MFFloat key           []     # (-,)
      exposedField MFFloat keyValue      []     # (-,)
      eventOut     SFFloat value_changed
    }
  

Script


  Script { 
      exposedField MFString url           [] 
      field        SFBool   directOutput  FALSE
      field        SFBool   mustEvaluate  FALSE
      # And any number of:
      eventIn      eventType eventName
      field        fieldType fieldName initialValue
      eventOut     eventType eventName
    }
  

Shape


  Shape { 
      exposedField SFNode appearance NULL
      exposedField SFNode geometry   NULL
    }
  


  

Sound


  Sound { 
      exposedField SFVec3f  direction     0 0 1   # (-,)
      exposedField SFFloat  intensity     1       # [0,1]
      exposedField SFVec3f  location      0 0 0   # (-,)
      exposedField SFFloat  maxBack       10      # [0,)
      exposedField SFFloat  maxFront      10      # [0,)
      exposedField SFFloat  minBack       1       # [0,)
      exposedField SFFloat  minFront      1       # [0,)
      exposedField SFFloat  priority      0       # [0,1]
      exposedField SFNode   source        NULL
      field        SFBool   spatialize    TRUE
    }
  

Sphere


  Sphere { 
      field SFFloat radius  1    # (0,)
    }
  

SphereSensor


  SphereSensor { 
      exposedField SFBool     autoOffset        TRUE
      exposedField SFBool     enabled           TRUE
      exposedField SFRotation offset            0 1 0 0  # [-1,1],(-,)
      eventOut     SFBool     isActive
      eventOut     SFRotation rotation_changed
      eventOut     SFVec3f    trackPoint_changed
    }
  

SpotLight


  SpotLight { 
      exposedField SFFloat ambientIntensity  0         # [0,1]
      exposedField SFVec3f attenuation       1 0 0     # [0,)
      exposedField SFFloat beamWidth         1.570796  # (0,/2]
      exposedField SFColor color             1 1 1     # [0,1]
      exposedField SFFloat cutOffAngle       0.785398  # (0,/2]
      exposedField SFVec3f direction         0 0 -1    # (-,)
      exposedField SFFloat intensity         1         # [0,1]
      exposedField SFVec3f location          0 0 0     # (-,)
      exposedField SFBool  on                TRUE
      exposedField SFFloat radius            100       # [0,)
    }
  

Switch


  Switch { 
      exposedField    MFNode  choice      []
      exposedField    SFInt32 whichChoice -1    # [-1,)
    }
  

Text


  Text { 
      exposedField  MFString string    []
      exposedField  SFNode   fontStyle NULL
      exposedField  MFFloat  length    []      # [0,)
      exposedField  SFFloat  maxExtent 0.0     # [0,)
    }
  

TextureCoordinate


  TextureCoordinate { 
      exposedField MFVec2f point  []      # (-,)
    }
  

TimeSensor


  TimeSensor { 
      exposedField SFTime   cycleInterval 1       # (0,)
      exposedField SFBool   enabled       TRUE
      exposedField SFBool   loop          FALSE
      exposedField SFTime   startTime     0       # (-,)
      exposedField SFTime   stopTime      0       # (-,)
      eventOut     SFTime   cycleTime
      eventOut     SFFloat  fraction_changed
      eventOut     SFBool   isActive
      eventOut     SFTime   time
    }
  

TouchSensor


  TouchSensor { 
      exposedField SFBool  enabled TRUE
      eventOut     SFVec3f hitNormal_changed
      eventOut     SFVec3f hitPoint_changed
      eventOut     SFVec2f hitTexCoord_changed
      eventOut     SFBool  isActive
      eventOut     SFBool  isOver
      eventOut     SFTime  touchTime
    }
  

Transform


  Transform { 
      eventIn      MFNode      addChildren
      eventIn      MFNode      removeChildren
      exposedField SFVec3f     center           0 0 0    # (-,)
      exposedField MFNode      children         []
      exposedField SFRotation  rotation         0 0 1 0  # [-1,1],(-,)
      exposedField SFVec3f     scale            1 1 1    # (0,)
      exposedField SFRotation  scaleOrientation 0 0 1 0  # [-1,1],(-,)
      exposedField SFVec3f     translation      0 0 0    # (-,)
      field        SFVec3f     bboxCenter       0 0 0    # (-,)
      field        SFVec3f     bboxSize         -1 -1 -1 # (0,) or -1,-1,-1
    }
  

Viewpoint


  Viewpoint { 
      eventIn      SFBool     set_bind
      exposedField SFFloat    fieldOfView    0.785398  # (0,)
      exposedField SFBool     jump           TRUE
      exposedField SFRotation orientation    0 0 1 0   # [-1,1],(-,)
      exposedField SFVec3f    position       0 0 10    # (-,)
      field        SFString   description    ""
      eventOut     SFTime     bindTime
      eventOut     SFBool     isBound
    }
  

VisibilitySensor


  VisibilitySensor { 
      exposedField SFVec3f center   0 0 0      # (-,)
      exposedField SFBool  enabled  TRUE
      exposedField SFVec3f size     0 0 0      # [0,)
      eventOut     SFTime  enterTime
      eventOut     SFTime  exitTime
      eventOut     SFBool  isActive
    }
  

WorldInfo


  WorldInfo { 
      field MFString info  []
      field SFString title ""
    }
  


[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 18/6/2009

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