education(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

dilemma(s) / education(s) / design(s) / issue(s) / discipline(s)

engineering education can take place effectively through formal, highly rational, emotionally neutral processes.
... in contrast, in creative technology, an individual must immerse himself in his subject ...

the social construction of reality / engine(s)

politic(s) / theme(s) / question(s) / display(s) / ethic(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ

[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...