failure(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s) war(s)


... ... failure is integral to the enjoyment of game playing in a way that is not integral to the enjoyment of learning in general ... ... ... ... ...

upside-down -- lost in beach guard technology brain control error(s)

experiment knowledge illusion scratch engine craft maze run ar x

fight(s) / frame / life(s) / pattern(s) / space(s) / art of failure []

[] norm(s)utopiarule(s)ethic(s)answer(s)failure(s)[]


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ