topical media & game development
basic-program-code-08-Ex8-06.c
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basic-program-code-08-Ex8-06.c
// Ex8_06.cpp
// Adding CBox objects
include <iostream> // For stream I/O
using std::cout;
using std::endl;
class CBox // Class definition at global scope
{
public:
// Constructor definition
CBox(double lv = 1.0, double wv = 1.0, double hv = 1.0): m_Height(hv)
{
m_Length = lv > wv? lv: wv; // Ensure that
m_Width = wv < lv? wv: lv; // length >= width
}
// Function to calculate the volume of a box
double Volume() const
{
return m_Length*m_Width*m_Height;
}
// Operator function for 'greater than' which
// compares volumes of CBox objects.
int CBox::operator>(const CBox& aBox) const
{
return this->Volume() > aBox.Volume();
}
// Function to compare a CBox object with a constant
int operator>(const double& value) const
{
return Volume() > value;
}
// Function to add two CBox objects
CBox operator+(const CBox& aBox) const
{
// New object has larger length & width, and sum of heights
return CBox(m_Length > aBox.m_Length? m_Length:aBox.m_Length,
m_Width > aBox.m_Width? m_Width:aBox.m_Width,
m_Height + aBox.m_Height);
}
// Function to show the dimensions of a box
void ShowBox() const
{
cout << m_Length << " "
<< m_Width << " "
<< m_Height << endl;
}
private:
double m_Length; // Length of a box in inches
double m_Width; // Width of a box in inches
double m_Height; // Height of a box in inches
};
int operator>(const double& value, const CBox& aBox); // Function prototype
int main()
{
CBox smallBox(4.0, 2.0, 1.0);
CBox mediumBox(10.0, 4.0, 2.0);
CBox aBox;
CBox bBox;
aBox = smallBox + mediumBox;
cout << "aBox dimensions are ";
aBox.ShowBox();
bBox = aBox + smallBox + mediumBox;
cout << "bBox dimensions are ";
bBox.ShowBox();
return 0;
}
// Function comparing a constant with a CBox object
int operator>(const double& value, const CBox& aBox)
{
return value > aBox.Volume();
}
(C) Æliens
20/2/2008
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