topical media & game development

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animation-ch03-Ball.ax

animation-ch03-Ball.ax [swf] [flash] flex


  package {
   import flash.display.Sprite;
   
   public class @ax-animation-ch03-Ball extends Sprite {
    private var radius:Number;
    private var color:uint;
    
    public function @ax-animation-ch03-Ball(radius:Number=40, color:uint=0xff0000) {
     this.radius = radius;
     this.color = color;
     init();
    }
  

init(s)


    public function init():void {
     graphics.beginFill(color);
     graphics.drawCircle(0, 0, radius);
     graphics.endFill();
    }
   }
  }
  


(C) Æliens 04/09/2009

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