topical media & game development
graphic-javascript-vector-playground.htm / htm
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title>Raphaël Playground</title>
<script src="graphic-javascript-vector-raphael.js" type="text/javascript" charset="utf-8"></script>
<style type="text/css" media="screen">
body {
margin: 0;
padding: 0;
background: #000;
color: #fff;
font: 100.1% "Lucida Grande", Lucida, Verdana, sans-serif;
text-align: center;
}
h1 {
height: 5%;
}
#canvas {
height: 480px;
width: 640px;
margin: 0 auto;
background: #fff;
text-align: left;
}
#code {
width: 90%;
height: 4em;
margin: 10px;
padding: 0;
font-family: Consolas, Monaco, "Lucida Console", monospace;
}
#run {
font-size: 2em;
}
</style>
<script type="text/javascript" charset="utf-8">
window.onload = function () {
var paper = Raphael("canvas", 640, 480);
var btn = document.getElementById("run");
var cd = document.getElementById("code");
(btn.onclick = function () {
paper.clear();
try {
(new Function("paper", "window", "document", cd.value)).call(paper, paper);
} catch (e) {
alert(e.message || e);
}
})();
};
</script>
</head>
<body>
<h1>Raphaël Playground</h1>
<div id="canvas"></div>
<div><textarea id="code">paper.circle(320, 240, 60).attr({fill: "#223fa3", stroke: "#000", "stroke-width": 80, "stroke-opacity": 0.5});</textarea></div>
<div><button id="run" type="button">Run</button></div>
</body>
</html>
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.