creative technology / new media
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creative technology
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ground-alive(s)
ground-attention(s)
ground-automation(s)
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ground-building(s)
ground-camera(s)
ground-cause(s)
ground-challenge(s)
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ground-content(s)
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ground-design(s)
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ground-explanation(s)
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ground-game(s)
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game-answer(s)
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game-communication(s)
game-ctsg(s)
game-design(s)
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game-document(s)
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game-engine(s)
game-example(s)
game-health(s)
game-idea(s)
game-imagination(s)
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game-machine(s)
game-marker(s)
game-math-dropsum(s)
game-math-quote(s)
game-math(s)
game-mechanic(s)
game-personal(s)
game-plane(s)
game-quest(s)
game-question(s)
game-science(s)
game-scribble(s)
game-serious(s)
game-skill(s)
game-space(s)
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design-attitude(s)
design-change(s)
design-culture(s)
design-engineer(s)
design-form(s)
design-how-to-apple(s)
design-innovation(s)
design-limit(s)
design-literacy(s)
design-math(s)
design-method(s)
design-obstacle(s)
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design-topic(s)
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..
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machine(s)
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art(s)
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change(s)
/
human(s)
/
reading(s)
/
_
/
.
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014