creative technology
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oratie(s)
-- product-realisme
game space(s)
human capabilities history of artefacts strategic & operational procuct plan(s) limits to growth: materials, waste,..,cultural
game(s)
>> exploring limit(s) -- scenario(s) of adaptation
prof. dr. ir. Wim A. Poelman, 8/10/2009
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readme
new(s)
masterclass
workshop(s)
CA1
CA2
CA3
CA4
CA5
project(s)
NM1
NM2
NM3
NM4
NM5
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu