creative technology / new media
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
slogan(s)
--
engineering
/
metaphor(s)
/
replay(s)
/
rule(s)
/
plan(s)
_
..
/
...
/
/
theme(s)
/
create
/
common(s)
/
art(s)
/
space(s)
/
_
/
.
identity
/
creativity
creative technology
--
education(s)
/
war(s)
/
cycle(s)
?
selling
point(s)
--
technology
,
innovation
,
changing the future
buying
point(s)
--
freedom
,
non-conformist
,
exploration(s)
difference(s)
/
point(s)
/
undo(s)
/
context(s)
/
phrase(s)
design(s)
/
pattern(s)
/
change(s)
/
flower(s)
/
game(s)
/
cycle(s)
Æ
[_]
readme
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s)
-
resource(s)
_
#
@
!
(
C
)
Æliens
2014