creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
hint(s) for the instructor(s)
The
virtual environments course
provides an excellent opportunity to let
students create more challenging applications,
than in previous courses, including
augmented reality game(s)
and
scenario-driven narrative(s)
in a more-or-less realistic setting.
Active alignment with related courses
in
mathematics and
design
is necessary for optimal results.
The original choice for VRML/X3D is motivated by
the wish to have a
light-weight platform for experimentation.
Also when applications are developed for the T-XChange
(contact dr. Johan de Heer), an approach that allows for
fast experiemntation should be encouraged, in order
to allow for fast iterations in
prototyping the (final) application(s).
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/ .
(C) Æliens
09/09/09
creativetechnology.eu