creative technology / new media
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readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/ ethic(s) -
resource(s)
_
/ *
@
#
!
twinkle(s) / difference(s)
if digital artefacts have truly become a magic circle
in which players enter a sanctioned play space,
then this culture of play,
or play culture,
as it is commonly termed,
is one in which participants find a space
of permission,
experimentation and subversion.
critical play
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
-
creative exploration(s)
/
serious games
/
ethic(s) -
resource(s)
_
/
*
@
#
!
(C)
Æliens
2013