creative technology / new media
[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

talk show tell print

critical play(s) -- magic circle(s)

_ .. / machine(s) / art(s) / change(s) / human(s) / world(s) / _ / .

twinkle(s) / difference(s)

if digital artefacts have truly become a magic circle in which players enter a sanctioned play space, then this culture of play, or play culture, as it is commonly termed, is one in which participants find a space of permission, experimentation and subversion.


critical play

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)



[] readme new(s) workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ / * @ # !

(C) Æliens 2013