designer(s) -- engineer(s) / artist(s)

workshop(s) / dream(s) / theme(s) / force(s) / miracle(s) / _ / .

innovation(s) / collaboration(s)

the designer gets a much less specified problem, or she has even to invent a problem. he comes pretty fast with a prototype, evaluates the prototype, rejects it or improves it, and comes with a new prototype. doing this, he explores the design space, and eventually she will come with a final product. different interests as aesthetics, simplicity, usability, easy productions are relevant design criteria for the designer.

Angelika Mader


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