design(s) -- theme(s) / vision(s)

_ .. / design(s) / attitude(s) / change(s) / human(s) / _ / .

mission(s) / challenge(s) / ethic(s)

design is where technology meets culture

negative design criteria for technological devices

experiment knowledge illusion scratch engine craft maze run ar x

tools for conviviality / WWGD

doctrine(s) / dream(s) / education(s) / design(s) / context(s)

play / reading(s) / physic(s) / method(s) / math(s) / cycle(s) ! Æ


[root][][vision](-/*/-/-/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...