topical media & game development
magic
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
...
rethoric of control
... -- ...
pleasure
was subordinated to a larger agenda of
personal efficiency
... -- ... clothed in the sterile idiom of
clinical frankness
... -- ... centrality of management imperatives ... -- ... brand-name advertisements were dominated by the
ethics
of
personal efficiency
...
...
...
...
brain
(
s
)
engine
(
s
)
script
(
s
)
create
(
s
)
narrative
(
s
)
impact
(
s
)
closure
(
s
)
...
...
...
life
/
closure(s)
/
reflect(s)
/
fight(s)
/
fable(s) of abundance
[
]
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ