game(s) -- answer(s) / workshop(s) / ritual(s)


_ .. / instinct(s) / world(s) / quest(s) / science(s) / place(s) / _ / .

draw(s) lost image fight control(s):: twinkle(s) / difference(s)

... sometimes attaining the deepest familiarity with a question is our best substitute for actually having the answer ...

experiment knowledge illusion scratch engine craft maze run ar x

from Brian Green -- The Elegant Universe (p. 365)

math(s) / question(s) []

play / tribe(s) / network / identity / flow(s) / chart(s) / cycle(s) Æ