critical play(s) -- perspective(s)

_ .. / machine(s) / art(s) / change(s) / human(s) / world(s) / _ / .

draw(s):: twinkle(s) / difference(s)

... after the renaissance, games and artworks concerning play continued to be marginalized as irrational, whimsical parts of culture, unworthy of the advanced scholarship of today.

experiment knowledge illusion scratch engine craft maze run ar x

critical play []

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)