topical media & game development
choice
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
token programs
-- persistent and general behavior change
reinforcement contingent upon successful performance
increasing
behavior patterns
that may lead to
new skills
gradual withdrawal
of token(s) and back-up reinforcers
includes
training
in self-management or self-control techniques
life(s)
/
closure(s)
/
reflect(s)
/
fight(s)
/
cost(s) of reward(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
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@
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