choice -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... token economy ... a relatively recent phenomenon ... -- ... attempt(s) to modify complex social behavior through the creation of an artificial economy, in which tangible rewards or privileges are made explicitly contingent upon demonstrable increases in approproate behavior patterns ...

experiment knowledge illusion scratch engine craft maze run ar x

life(s) / closure(s) / reflect(s) / fight(s) / cost(s) of reward(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ